Item Information

Old Boot

Type: Unknown

Rarity: Common

Value: 20

Orange

Type: Food

Rarity: Common

Value: 100

Found In

Item Name Quantity Chance
Nefrit Chest 10 - 15 1 / 18

Used In

Area Item Requirements
AlchemyEnergy Potion Level 32 Alchemy

Orange Seed

Type: Seed

Rarity: Common

Value: 70

Pearl

Type: Unknown

Rarity: Rare

Value: 100

Used In

Area Item Requirements
AlchemySuper Attack Potion Level 38 Alchemy

Perch

Type: Food

Rarity: Uncommon

Value: 25

For Basecamp

Level Amount
7 250

Used In

Area Item Requirements
QuestsCooking III 100 needed

Pirates Hat

Type: Unknown

Rarity: Legendary

Value: 5,000

Dropped By

Monster Name Quantity Chance
Elven Warrior 1 - 1 Super Rare (1.2%)

Found In

Item Name Quantity Chance
Farm Chest 1 1 / 38

Used In

Area Item Requirements
AlchemyGolden Touch Potion Level 127 Alchemy

Pot of Gold

USELESS, CAN BE SOLD FOR SILVER!

Type: Treasure

Rarity: Rare

Value: 200

Dropped By

Monster Name Quantity Chance
Brown Bear 1 - 1 Rare (6%)
Opulina 5 - 10 (%)

Found In

Item Name Quantity Chance
Treasure casket 100 - 150 1 / 3,306

Potato Sack

Type: Crafting Item

Rarity: Uncommon

Value: 150

Used In

Area Item Requirements
QuestsThe Hoarder II 250 needed

Pufferfish

Type: Food

Rarity: Uncommon

Value: 100

For Basecamp

Level Amount
22 500

Raft

Type: Crafting Item

Rarity: Rare

Value: 400

For Basecamp

Level Amount
16 200

Used In

Area Item Requirements
QuestsThe Hoarder XI 1500 needed

Ram Skull

Type: Treasure

Rarity: Super Rare

Value: 750

Dropped By

Monster Name Quantity Chance
Lion 1 - 1 Super Rare (1.2%)
Brown Bear 1 - 1 Super Rare (1.2%)

Used In

Area Item Requirements
AlchemySuper Health Potion Level 62 Alchemy
QuestsWarrior IV 1 needed

Raw Carp

Type: Fish

Rarity: Common

Value: 10

Dropped By

Monster Name Quantity Chance
Goat 1 - 1 Uncommon (30%)

Used In

Area Item Requirements
QuestsFishing II 50 needed

Raw Catfish

Type: Fish

Rarity: Common

Value: 50

Dropped By

Monster Name Quantity Chance
Cave Beast 1 - 5 Rare (6%)

Raw Clownfish

Type: Fish

Rarity: Common

Value: 50

For Basecamp

Level Amount
14 500

Raw Crab

Type: Fish

Rarity: Common

Value: 25

Dropped By

Monster Name Quantity Chance
Jin 1 - 1 Rare (6%)
Red Ghoul 1 - 1 Uncommon (30%)

For Basecamp

Level Amount
12 500

Raw Jellyfish

Type: Fish

Rarity: Uncommon

Value: 50

Used In

Area Item Requirements
QuestsFishing IV 150 needed

Raw Lobster

Type: Fish

Rarity: Uncommon

Value: 40

Dropped By

Monster Name Quantity Chance
Jin 1 - 1 Rare (6%)
Red Ghoul 1 - 1 Rare (6%)

Raw Marlin

Type: Fish

Rarity: Rare

Value: 200

Raw Minnows

Type: Fish

Rarity: Common

Value: 40

Dropped By

Monster Name Quantity Chance
Pig 1 - 1 Uncommon (30%)

Used In

Area Item Requirements
QuestsBeginners Luck VI 100 needed

Raw Octopus

Type: Fish

Rarity: Rare

Value: 400

Dropped By

Monster Name Quantity Chance
Elven Mage 1 - 1 Common (70%)